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Contents
Contents
Introduction
The origin of the system
Properties from a numerical point of view
The Sparse QR Factorization
The Factorization
The Back Substitution
Computational costs
The Optimization
Defining the problem
Sparsity distance
The choice of a search strategy
Branch and Bound
Branching and Bounding
Defining the branch
Routine overview
Why Heuristics ?
The Heuristic
Measuring the Quality of Heuristics
Approaches that failed
Using dynamic programming
Finding the complete set of possible orderings
Implementation
An overview of the software package
Target platforms
Choice of languages
Implementing Branch and Bound
memory handling
Tools
Fortran Code Generation
Regression test utility
Results
Sanity testing on sample systems
The completely random system
The more dense random system
The double-diagonal system
The upper-triangular system
The real system
Conclusion
Bibliography
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1999-02-23